Hover Card
A delayed floating card associated with a pointer or keyboard trigger.
Like every gpui-base primitive, Hover Card supplies behavior and semantic structure without imposing a product visual language. Apply GPUI styles and compose the exported parts to match your design system.
Example
The single native Cargo entrypoint selects this primitive from the shared showcase implementation. The same showcase is compiled once for the WASM preview above.
cargo run -p gpui-base --example components -- hover-cardImport
use gpui_base::{HoverCard};Anatomy and API
The example composes HoverCard. GPUI's standard styling and event traits provide presentation; these base types provide the interaction structure.
The authoritative module is components/hover_card.rs. Native and browser previews compile this same file.
State and events
Pointer or focus entry schedules opening and exit schedules dismissal.
Keep controlled state on the parent render type or in a GPUI entity. Update it in callbacks and call cx.notify(); do not recreate persistent entities during every render.
Complete Rust example
The complete implementation used by the runnable showcase is embedded directly from Rust source:
use super::*;
impl BaseShowcase {
pub(in super::super) fn hover_card(&self) -> impl IntoElement {
HoverCard::new("example-hover-card")
.trigger(
div()
.id("hover-trigger")
.px_3()
.py_1()
.text_xs()
.text_color(super::example_rgb(0x171717))
.underline()
.child("Hover over gpui-base"),
)
.content(|_, _, _| {
div()
.id("hover-content")
.w(px(210.))
.p_2()
.text_xs()
.bg(super::example_rgb(0xffffff))
.border_1()
.border_color(super::example_rgb(0xd4d4d4))
.child(
div()
.flex()
.items_center()
.gap_2()
.child(
div()
.size_7()
.flex()
.items_center()
.justify_center()
.border_1()
.border_color(super::example_rgb(0x171717))
.text_sm()
.child("G"),
)
.child(
div().text_sm().child("gpui-base").child(
div()
.text_sm()
.text_color(super::example_rgb(0x737373))
.child("@gpui-base"),
),
),
)
.child(
div()
.mt_2()
.text_sm()
.text_color(super::example_rgb(0x737373))
.child("Unstyled primitives for GPUI."),
)
})
}
}The command above supplies application initialization, window creation, and shared BaseShowcase state.
Accessibility
Expose it from keyboard focus and duplicate essential information outside hover-only content.
Notes
Use stable element IDs where accepted. Verify focus, hover, active, selected, disabled, reduced-motion, and high-contrast appearances in the consuming design system.